Chernarus custom locations

Discussion in 'General Chat' started by GhostHomer, Jul 12, 2017.

  1. GhostHomer

    GhostHomer Active Member

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    So after some work all the locations have been remade for a Chernarus look using only Arma 2 Vanilla objects (if some object eluded me please let me know). All the locations have also be reworked for the Chernarus DSR map, so I'm no longer working with the original one.

    "During the last few weeks of the war a lot of people tried to escape the country. But the army had other orders, the virus had to be contained. So the roads out of the county had to be blocked."

    Welcome to Roadblock Pegasus.

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    Last edited: Aug 3, 2017
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  2. Machlak

    Machlak Member

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    Great locations, good work and already landed on the our server ;)
    Thank you very much.
     
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  3. Desjardinii

    Desjardinii New Member

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    The detail on these are great. They definitely lend to the atmosphere of desolation perfectly. Thank for all the hard work you put into them.
     
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  4. LamboS2N

    LamboS2N New Member

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    Awesome work man, looks great on my server. Thanks for the hard work. Hopefully you'll get to share your skills with the dev crew.
     
  5. GhostHomer

    GhostHomer Active Member

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    Thank you all for the support guys! It's really great to see so many servers using the locations!

    And just for that I made a new one! Following the last one!

    "During the war and the outbreak some survivors tried to flee North. But the army already had orders to contain the infection. Sharing the same orders as the soldiers in Roadblock Pegasus no one was allowed to leave the Chernarus. But here people wanted escape, one way or another. And to this day, survivors can still see the signs of a battle."

    Welcome to Roadblock Hammer

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  6. GhostHomer

    GhostHomer Active Member

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  7. LamboS2N

    LamboS2N New Member

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    Thats great
     
  8. ki113r

    ki113r New Member

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    Thanks homer. Keep up the good work
     
  9. GhostHomer

    GhostHomer Active Member

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    All the location had some work done. For some reason a lot of objects were floating.
     

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